![]() It is also useful to use grenades for your own advantage, grenades are very useful at flushing Raiders out, forcing them out of any cover they may have, which will put them out in the open where they can be dispatched. It is also best to engage Raiders in close range or in enclosed spaces as there is more cover and it is much easier to land headshots in close range, plus there are places to retreat to, as Raiders are able to use grenades, making any room with one exit a death sentence. Without AP rounds, aiming for the face is vital, as the hitboxes for the Eyes and Jaws will be protected by, at most, Class 3 face shields however, other head hitboxes won't have any armor class higher than 4.Īlso, peeking the same angle twice is highly discouraged as Raiders will watch an angle if you peek it once so it is best to regularly change your position. If another Scav has provoked a Raider, it becomes hostile to all other Scavs, therefore it is safer to always assume that they are hostile.īecause Raiders are able to have Class 5/6 Body Armor or Armored Rigs, it is best to bring high penetration ammo. If the warning is ignored, they will open fire. Scav Raiders start out neutral to other Scavs (including player Scavs), but will get irritated and shout warnings when they get too close. Raiders often say voice lines while patrolling or fighting and are easily distinguished from Scavs when speaking English. Extreme discretion is required when facing Raiders, as unprepared players will often be shot down almost instantly. Raiders employ multiple different weapons and tactics, not afraid to flank, rush, and pin down intruding PMCs. They fight in groups, often patrolling the Lab and Reserve in squads of 2-4 members. Scav Raiders are advanced Scavs that are considerably stronger and more tactical than everyday Scavs. Scav Raiders also appear in the Arena gamemode Teamfight, where they act as the "cleanup crew" and come in to kill off remaining contestants after the overtime to capture the objective has passed and both teams have players remaining alive. Additionally, pulling the "Bunker hermetic door" extraction lever may spawn them at the train yard. The arrival of the train may also spawn them at the train yard. They can also be encountered on Reserve, in the command area of the underground tunnel system at the start of a raid, and additional ones may appear after the "D-2" extraction power switch has been activated. Scav Raiders naturally spawn throughout Lab location, as well as having a chance to spawn upon activating any of the extraction switches, roaming towards the activation location. 40 Scav Raiders need to be killed on Reserve for the quest The Cleaner.5 Scav Raiders need to be killed in the command area of the underground tunnel system on Reserve for the quest No Place for Renegades.10 Scav Raiders need to be killed in the Lab for the quest Assessment - Part 3.20 Scav Raiders need to be killed for the quest Following the Bread Crumbs. ![]() 6 Scav Raiders need to be killed for the quest The Huntsman Path - Eraser - Part 2. ![]() ![]()
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